• Robert Buehler

Digital Fabrication: Layer Project on the CNC Router

  1. I began the project with a closed curve describing the Woodcock's profile. I used this curve to create a surface.

  2. Using a series of cage edits, I began pulling the surface to give it form. I started with a general 10 x 10 x 2 cage, and then added more editing points to further finesse the surface.

  3. Once I was satisfied with the general surface, I used the sphere and doughnut form tools to create a basic eye.

  4. With the detail of the eye complete, I mirrored the plane.

  5. I then projected the outer curve of one of these surfaces onto a flat plane, and positioned it between the two halves. From the curve I used a small offset to create a second, wider curve.

  6. To close the form I lofted from the curve of one surface, to the wider curve, to the curve of the second surface. This created a rounded edge between the two three-dimensional surfaces.

  7. With the closed poly-surface completed, I created a boolean union between the poly-surface of the body and the eye forms.

  8. I suspended the completed bird in the center of a rectangular prism. This would be my mold form.

  9. I then used a straight line to split both the box and the bird forms down the middle, and rotated the second half 180 degrees so that the halves laid like an open-face sandwich, evenly on the same plane.

  10. I connected the split curves of the box and the bird with a flat plane closing off each half. Each half of the bird is repurposed as a negative space in each half of the box.